Videogame Industry
Degree Class LM-59 - Media and Cultural IndustriesMaster's Degree in Videogame Industry: Complete training to enter the video game world. Students acquire technical and business skills, guided by industry professionals with a mandatory internship. Ready for roles in programming, game design, communication, and marketing in gaming.
LOCATION
Rome
LANGUAGE
Italian
ADMISSION
Open admission
DURATION
2 years
CREDITS
120 ECTS
DELIVERY
On-campus
Live Streaming
Videogame Industry:
Complete training to enter the video game world
The Master's Degree program in Videogame Industry, a specialized curriculum of the LM-59 class in Media and Cultural Industries, is designed for those who want a solid and updated preparation that combines the technical-creative dimension of the sector with the economic and managerial fundamentals of the games industry.
The Videogame industry is a creative industry that requires cross-disciplinary skills, both technical and artistic. By the end of the program, students will have acquired a complete overview of the main functional areas of video game creation and distribution.
For this reason, during the academic years, subjects covering different strategic areas of the gaming supply chain are addressed:
- Game Development & Design
- Design and realization of mechanics, levels, and user interaction within the video game.
- Art Direction
- Definition of the visual style of the game, from concept art to the graphical and artistic consistency of the contents.
- 2D and 3D Graphics
- Creation of characters, environments, and three-dimensional and two-dimensional objects for the game environment.
- Sound Design
- Development of sound effects, music, and acoustic environments that improve player immersion.
- Game Marketing
- Communication and promotional strategies for the launch and distribution of the gaming product.
- Game Publishing
- Management of the entire publishing cycle: production, distribution, marketing, and relationships with publishers.
- eSports
- Study of the electronic sports sector, with a focus on tournament organization, team management, and community.
- Gaming Distribution (Retail and Digital)
- Analysis of physical and online sales models for video games, with a focus on digital platforms and retail channels.
Focused on the video game industry in all its phases, this curriculum deeply addresses the themes of advanced Game Design, narrative design, technical-artistic development, and gaming marketing. The path combines creativity and managerial skills, responding to the demands of a dynamic and constantly growing sector.
Career Outcomes
ATTENDANCE MODE
Teaching activities are on-campus, but students who meet certain requirements can also participate via live streaming, wherever they are, interacting live with the classroom.
Study Plan: Videogame Industry
| Module | ECTS | SSD |
|---|---|---|
| Applied games and gamification strategies | 6 | SPS/08 |
| Art direction | 6 | SPS/07 |
| Video game critique | 6 | L-ART/06 |
| Game design and game development I | 6 | SPS/08 |
| Game design I | 3 | SPS/08 |
| Game development I | 3 | INF/01 |
| Game publishing | 9 | SPS/08 |
| Principles of digital directing and screenwriting | 6 | L-ART/05 |
| Project management | 6 | SECS-P/08 |
| Marketing strategies for interactive works | 6 | SECS-P/08 |
| Theories and techniques of distribution | 6 | SECS-P/06 |
| Total 1st Year | 60 |
| Module | ECTS | SSD |
|---|---|---|
| Game design II | 6 | ING-INF/05 |
| Game development II | 6 | INF/01 |
| Additional language skills | 3 | |
| Elective modules | 12 | |
| Other skills useful for entering the workforce | 5 | |
| IT and telematics skills | 7 | |
| Internship | 6 | |
| Final dissertation | 15 | |
| Total 2nd Year | 60 | |
| Total | 120 |
Frequently Asked Questions for International Students
Find answers to common questions regarding admission, language requirements, and career opportunities for this Master's degree.
This specific curriculum (Videogame Industry) is taught entirely in Italian. International students are required to have a sufficient level of Italian proficiency to follow the lectures, participate in workshops, and complete the examinations.
Yes. The degree belongs to the official Italian academic class LM-59 (Public, Corporate and Advertising Communication Sciences). It is fully recognized within the European Higher Education Area, enabling you to pursue careers globally in game development, publishing, and digital entertainment.
To enroll in an Italian Master's Degree (Laurea Magistrale), you must hold a Bachelor's Degree (or equivalent foreign qualification) with specific curricular requirements related to the field of media, communication, IT, or creative arts. Our international admissions office will evaluate your transcripts to determine eligibility.
Non-EU students residing abroad must submit a pre-enrollment application through the official Universitaly portal to start the study visa process. Our international admissions office will guide you step-by-step through deadlines and the required documentation.
Media and Cultural Industries: Other Curricula
Discover the other curricula available within the Master's Degree in Media and Cultural Industries:
Media and Cultural Industries LM-59
Curriculum